ACTIVE SIMULATION
Arca Penthouse
TriBeCa, New York City
CAMERA: LIVING ROOM
3D SPATIAL RAYCASTERHigh-performance WebGL context simulation
SQUARE FOOTAGE8,450 SQFT
BEDROOMS / BATHS5 beds / 6 baths
TERRACE SIZE2,200 SQFT wrapping
YEAR COMPLETED2025
TECHNICAL BLUEPRINT
Spatial Asset Streaming
WebGL 3D files average 25MB+ which kills page-load scores. Here is how Aetrium streams spatial showcases:
PROGRESSIVE MESH LOAD
We load a super-compressed low-poly shell model first, then stream high-detail maps sequentially after the page reaches fully interactive state.
GPU ALLOCATION
Custom shader programs are compiled on background web worker threads to avoid locking the browser main execution loop, maintaining 120 FPS.
TEXTURE COMPRESSION
Asset textures are processed using KTX2 compression structures, reducing GPU memory overhead by up to 70%.
Next.jsThree.jsKTX2 CompressionGLSL ShadersWeb Workers